; Cheese 3.0 personality

; pieces material values (same for mioddle and end game=
PawnValue=100
KnightValue=325
BishopValue=325
RookValue=500
QueenValue=975

PawnValueEnd=100
KnightValueEnd=325
BishopValueEnd=325
RookValueEnd=500
QueenValueEnd=975

BishopPairMid=50
BishopPairEnd=50

PawnDoubledMid=10
PawnDoubledEnd=20

PawnIsolatedMid=10
PawnIsolatedEnd=15

PawnBackwardMid=15
PawnBackwardEnd=15

RookOpenFileMid=30
RookOpenFileEnd=10

RookSemiOpenFileMid=20
RookSemiOpenFileEnd=10

Rook7thRankMid=10
Rook7thRankEnd=30

; king safety percentage for own / opponent pieces (0..100)
KingSafetyOwn=100
KingSafetyOpp=100

; mobility percentage for own / opponent pieces (0..100)
MobilityOwn=100
MobilityOpp=100

; add randomness in evaluation (0..100)
Randomness=0
